Christina Hochleitner


is working at AIT Austrian Institute of Technology. Her research focus is on persuasive technologies and persuasive games in connection to physical activities, as well as privacy, security and trust. Christina completed two Master degrees, one with a focus on Human-Computer Interaction in Virtual Reality and one assessing usability and user experience of advanced interaction games. She is expected to complete her PhD at the University of Salzburg within the next year.


Last update: September 2016


Articles published on IXD&A:

Using Player Type Models for Personalized Game Design – An Empirical Investigation, N.28, pp. 145 - 163, abstractdownload